Using Illustrator’s 3D Revolve tool, we will create a set of realistic skateboard wheels and map our own artwork on the wheel. We will cover advanced techniques, such as using the revolve tool, preparing the artwork, mapping it to the 3D surfaces, and some cool tricks for adding the finishing touches.
Before we start, I should remind you that Adobe Illustrator was not built to be used as a 3D rendering engine like Maya, Cinema 4D, 3DS, or any of those other 3D programs.
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